this was the last super gt 1st generation nsx ever raced
and the last remaining 1st generation nsx-gt unsuggested too ![]()
History
So in 2009, the regulations permabanned the MR layout, which was bad news for the legendary NSX-GT Phase 5. Since Honda obviously was not ready with its HSV-010 GT the officials let Honda off with using the NSX, albeit with a heavier weight penalty and an even more downsized engine. The wing was made more curved back and was even smaller (later used on the HSV), the front facia was tweaked with a larger grille but with its front canards removed, and the exhausts rerouted into one singular pipe (also used with the HSV). The stopgap NSX failed with all 5 teams - exept for ARTA, who won the final race of the season in a blaze of glory and took 2nd in the standings.
IRL Specifications
Drivetrain: Mid engined, RWD
Fuel Type: Petrol
Horsepower: 500 PS (492 bhp) at 9800 rpm
Engine: 3.4L naturally aspirated 90 degree C32B based VTEC V6
Transmission: 6-speed sequential manual
0-60 mph (97 kmh): 3.5 seconds
Bore x Stroke: 93.4 mm x 82.6 mm
Drivetrain: Mid-engined, RWD
Weight: 1100 kg
Compression Ratio: 15:3
Tires: Bridgestone Potenzas
CC2 Stats-Performance
Top Speed: 190 MPH (306 KMH) stock, 245 MPH (394 KMH) max
Acceleration: 16.4 (18 max)
Handling: 19.3 (maximum stock)
Braking: 16.4 (17.6 max)
Weight: 1.1 Tonnes (1.04 Tonnes w/ weight distribution)
Race Class: A 89 stock, S 93 maxed, S 98 maxed gear ratios
CC2 Stats-Derby
Attack Score: 98 (110 max)
Defense Score: 106 (116 max, +10 plow)
Derby Tier: 1
Other CC2 Info
Price: 700 Platina
Availability: Group
Max Scraps: 3,000
Fictional Name: Honado NXS-GR GR400 V3 Final Edition
CC2-What this car is best in
Racing - Out of the box, this car is good as it’s a high A and has stats similar to the Ariel Atom, so keep it for races like the Hilltop Sprint. Once pushed into S class, it will easily be outclassed by the Mclaren W1 or Ferrari FXXK Evolution, so keep it stock.
Derby - This car is somewhat mediocre for derby at stock, as it’s more defense based, but once upgraded it can keep up with the rest of the supercars in Pro.
Upgrades
Performance
Chipset Tuning: 120 Scraps/40 Credits
Exhaust System: 400 Scraps/180 Credits
Weight Distribution: 540 Scraps/230 Credits
Ignition System: 600 Scraps/260 Credits
Engine Block: 800 Scraps/ 380 Credits
Brakes
Brake Tuning: 1,100 Scraps (480 Credits)
Add-Ons
Metal Plow: 2,200 Scraps/590 Credits
Air-Control Thrusters: 900 Credits


















