Transport management

you can add that the car accelerates weaker on the grass, and if you are driving along the road with two wheels from the side of the asphalt and others from the side of the grass, then the car will be carried towards the grass and you can make the car have a balance number (a car that cannot roll over from a sharp turn or easily stay on wheels)

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That would take a total overhaul of the game’s physics

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Someone change to #cc_suggestions

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Done

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