Setting to increase damage taken from collisions with the map on private servers

I would like to suggest adding an option on private servers game settings either in the standard menu or the admin panel to increase or decrease car damage. Just as you can configure the damage received on collisions with other cars on a private server, there should also be an option to change damage level up to double when crashing into objects on the map.

Aside from potentially “solving” the problem of cars not getting enough damage from high speed crashes, Im making this suggestion for those of us who create youtube content about this game. Its quite annoying and a bit disappointing to switch to low gravity (which actually behaves more realistically than the default gravity for some reason) only to have the car sustain very little and poor damage after crashing into trees and rocks at high speeds, completely ruining the point of the videos, which is to destroy cars.

Not just for content creators, but also for any player who wants to experience how a car breaks and gets destroyed at higher (more realistic) levels without needing to hit speeds over 300 kmh just to have a wheel pop off and the hood get dented

the configuration should be based on the one shown in the image.

In case you think standard configuration is better, then add levels like “low, mid, default, high and ultra”.

3 Likes

Could be fun for pvp :cool:

3 Likes

agree

3 Likes

me when i set the vehicle damaged received to 5000% so every car explodes when they hit anything at 3mph

4 Likes

Bomb car :skull: