liepek
1
~The Rooftops~
Features:
- Little fences as an obstacle (on some sides, not all of them so players can push opponents off);
- Ramps (to switch between buildings);
- (optional) More windows on the rooftops since it would take me way too much time to draw all of the windows.
NOTE: The little buildings on the rooftops are there as an immovable obstacle, and the ladders are there just for decoration purposes!
I hope you like it :3
[sorry for the light :( ]
ALSO: The map won’t be this small, but 3x bigger than what I have suggested!
7 Likes
this would be painful if it was juggernaut or any kind of tag
fling central
5 Likes
liepek
3
thats why i added indestructible fences silly
also they could we wider so there’d be less space to fall from
3 Likes
nah i mean when we spawn in
someone could just go over and fling the juggernaut off the non fenced off part
3 Likes
liepek
5
isnt that like magma cave in general
4 Likes
not really if you get out of the way in time
4 Likes
also it mostly happens to tracked vehicles, if you choose something with wheels it’s less prone to happening
5 Likes
liepek
8
appreciate the feedback, but as i said the map doesnt have to be that small
it can be 4x than the drawing i made
4 Likes
honestly i would like it smaller
would be more chaotic, but devs would probably compensate with a 4 minute ffa round rather than 7
4 Likes
liepek
10
i dont want it too small bc there wouldnt be any way to accelerate and jump off the ramps
it could be still 2.5x the size i made currently
3 Likes
liepek
12
do you like my concept tho
1 Like
yeah, seems pretty chaotic but that’s gonna be the fun part
2 Likes
rooftops mentioned bring it back to ia when
2 Likes
backrooms with guns also has a rooftops map
liepek
20
i forgot that game existed lmao, but its not inspired from anything (rather an the actual irl rooftops lmao)
1 Like