liepek
1
~The Rooftops~
Features:
- Little fences as an obstacle (on some sides, not all of them so players can push opponents off);
- Ramps (to switch between buildings);
- (optional) More windows on the rooftops since it would take me way too much time to draw all of the windows.
NOTE: The little buildings on the rooftops are there as an immovable obstacle, and the ladders are there just for decoration purposes!
I hope you like it :3
[sorry for the light :( ]
ALSO: The map won’t be this small, but 3x bigger than what I have suggested!
this would be painful if it was juggernaut or any kind of tag
fling central
liepek
3
thats why i added indestructible fences silly
also they could we wider so there’d be less space to fall from
nah i mean when we spawn in
someone could just go over and fling the juggernaut off the non fenced off part
liepek
5
isnt that like magma cave in general
not really if you get out of the way in time
also it mostly happens to tracked vehicles, if you choose something with wheels it’s less prone to happening
liepek
8
appreciate the feedback, but as i said the map doesnt have to be that small
it can be 4x than the drawing i made
honestly i would like it smaller
would be more chaotic, but devs would probably compensate with a 4 minute ffa round rather than 7
liepek
10
i dont want it too small bc there wouldnt be any way to accelerate and jump off the ramps
it could be still 2.5x the size i made currently
liepek
12
do you like my concept tho
yeah, seems pretty chaotic but that’s gonna be the fun part
rooftops mentioned bring it back to ia when
backrooms with guns also has a rooftops map
liepek
20
i forgot that game existed lmao, but its not inspired from anything (rather an the actual irl rooftops lmao)