Optimization problems on mobile

Can the bug be found among the known bugs in the trello Trello? If so, upvote it there instead!

What is the bug?
Answer: On mobile, when you move away about a hundred meters from the center, if you teleport there, then it will not have loaded (while it was already loaded before) and will load 5 seconds later.

How often does the bug happen? (Everytime, sometimes or rarely)
Answer: Everytime

What device did you play on? (Computer, Phone, Tablet or Xbox)
Answer: Phone, Xbox and PC

What steps do you need to take for it to happen? List them in very high detail:

  1. Fully charge the center
  2. Exit and move away from the center about a hundred meters
  3. Teleport directly to the center (by changing car or disabling the option to respawn directly on the map)

Is the bug related to GUI/Interface on the screen? Or did the bug only appear for you? Check yes if the bug didn’t happen for everyone in the server at the same time.
Yes/No: Yes

If yes, screenshot all red and yellow text in the developer console and post it here. (Open console by pressing F9 on computer, or by saying /Console in the chat)

Roblox username: Stormlend


it’s an optimization done to prevent lag

You can’t see it in the video (because it’s sped up), but at the moment I teleport I have between 30 and 10 fps.

Half of it might be your device’s run speed etc. and the rest of the map taking a while to unload as there is a lot of it to unrender lmao. This might be what slows down the rendering of other objects

This is an issue I have aswell, it does boil down to shit optimisation. My little iphone se2 handles games smoothly at max graphics, but in busy servers, the game tries optimising by removing loaded parts of the map, which just lags the game more cuz I gotta load them back in. Well done to whichever idiot at roblox thought of that.