the formula to calculate car acceleration in car crushers two (i think) is (61.7/0.9334x)-1
people could use this if they want to have a somewhat accurate acceleration value
x value = the acceleration stat used in game
y value = 0-60 time in seconds
example: something with acceleration 15 will have 0-60 of 3.407 seconds
heres the link if you want to use it
DISCLAIMER:
This graph is most accurate near the 13-20 range and begins to fall off from 1-10 and 25-30
i’ve tried but its not possible
the pagani zonda cinque has a handling of 18.6 in game but 1.46 gs of cornering force
the ferrari laferrari has a handling of 18.9 and 1.18 gs of cornering force
this isn’t really possible (at my understanding of math) to make an working formula for this