Everyone has such a problem with unnecessary parts on some transport, right? Probably everyone has the very vehicle that is pumped to the maximum, and there are parts on it that are no longer needed to pump the car. So I have an idea. For example, if you upgrade the car completely, then the parts that you get on it become common. How does it work? I think it is worth dividing these details into classes. for example, a car that was in stock F-Class condition will have F-Class “free parts”, and so on with other vehicles in the game. Why will this be relevant? I think this will make it easier to accumulate parts for all machines. And to make it not so easy to do, it is better to take payment in platinum. That is, 1 platinum = 1 part. This is just my version with this system, but you probably understand the essence of my idea
You mean scraps? And customization upgrades?
Maybe I’m confused ![]()
Unnecessary parts? What is that?
Okay, look. Let me give you an example. For example, you have a car. You completely tune it, install the best spoiler, buy additional spare parts for the car, and where will you put the rest of the parts that you will accumulate on this vehicle? They will simply accumulate until you reach the limit in details. So I think that it is better to convert them into “free” parts and improve them at the expense of other vehicles
You mean scraps to part right? So a really bad idea for the game cuz it’s same like X2 parts but if u have x2 parts and scraps that means u have a x8 it ruins the anillator title rarity
Also true, but I just don’t know what to do with the parts on a fully upgraded vehicle? It seems that they exist, but there is nowhere to put them
You can buy other rims or spoilers
If I buy all this…?
Then buy value upgrades
I’ve bought everything on the Veyron
I bought everything on the B-127
Many tier 4 vechicles have nothing else to upgrade; and the most expensive ones dont even have value upgrades nor rims (since treads)
imagine rainbow treads