Game thinking I hit a wall at 2000+ KM/h

I don’t need to click on this article to know what it’s about.

I already know why this is happening. When a vehicle hits a wall, it’s not the vehicle itself that hits the wall, it’s all the parts of the vehicle that hit the wall. Finally, when all the parts of the car hit the wall, their impact velocity added up to the data shown in the mission.
(I hope you understand)

I have already reported it.
(But I don’t think it’s a bug.))

[Daily task progress bug]