Cars gear control

I think making the player control the gears is better than being aoutmatic the controls for the keyboard

Clutch bottun Q

And after pressing Q you cant move tha camera

Picking a gear by moving the mouse

And when you put a gear the taking of Q fast the car stops

Would be better if Q activates or deactivates the gear mode, but yes, it could informally be called clutch.

why not ctrl for clutch

Wait, yeah! Q is barrel roll left for air-thrusters and hatch toggle in the Launch Pad crusher, and these controls might be conflictive in Studio.

  • [ctrl] for gear mode activation
  • [alt]/[altgr] for gear change

What do you think?

Z and X would be better

probably , and . for WASD players

Just like in beamng

I don’t have beamng so that is just a coincidence

But maybe the person who made this suggestion has it

doesnt Q toggle arcade mode

have you considered how gear controlling AKA manual shifting would work for mobile and console players
mobile might be managable but console players nah literally every button is used already

Maybe they can use a combination of buttons instead of 1

being able to do the heel and toe on hickory with the nsx-gt would be so peak

What’s a heel and toe?

All my knowledge on cars comes from cc2 and not real life

OK thx

idk like dpad up and l1 and r1 for shifting idk

Yes something like that

I have wanted this for so long, ive always thought that m should change auto/semi/manual, e and q should shift, then the shift key can activate rocket boost or something, then space to emergency brake and exit to f?

Yeah, where on the computer keyboard are they? Those are console controls, how about keyboard?