Since Death Race mode is planned and lower tier cars (and non-tanks in general) need to be made more interesting…
GENERAL INFO
Usable both in DR and Derby (unless stated otherwise), they’re unique to a car, and most of them are available at the start of a match, but after use need recharging, which can be done by just waiting or picking up a special powerup.
LIST
- the nuke
Car: Nuke Truck
Average use amount: 1 per match if you’re lucky, not available at the beginning, not usable in DR because who’ll bring that to a DR anyway
NUCLEAR LAUNCH DETECTED.
Launches a missile from the back of the truck (or maybe sets a target for a missile). The launch is announced with a message (that might or might not be a StarCraft reference) heard by everyone playing. If the missile finally explodes, the blast covers the entire map, but the thing has to get there, so you should try to stay alive for a certain time (1 minute with last 15s being a “point of no return”, so when a tank KOs you at 13s it won’t save them ), otherwise it won’t work.
- fire trail
Car: Revenni XT3
Average use amount: 2-3 per match, maybe more.
Works like nitro, exhaust goes xplod and you go slightly faster, also leaving a trail of burning something that sets your car on fire when driven through. If you think it’s overpowered just wait till someone hits you.
- call backup
Car: the 4 cop cars
Average use amount: 1-2 per match
Spawns an AI doppelganger of you targeting nearby cars (the clone would be indicated by a pink outline and have some armor buffs to compensate for the AI stupidity), shrimple as that
- rear freezer
Car: the ice cream truck
Average use amount: 1-2 per match
The rear doors open up revealing a freezer gun in the back (similar to the old freezer crusher one, but smaller) capable of damaging and sometimes immobilizing opponent vehicles
- electrified plating
Car: Audi PB18 e-tron as well as the VGT
Average use amount: 2-3 per match
Puts an electrostatic charge on the car’s body, when you hit another car not only it gets massive damage, but also gets thrown away a couple of meters
- air strike
Car: Jeep Desert Patrol, also the transporter thingy
Average use amount: ~1 time per match
Nuke but less powerful (way smaller blast), while also easier to use (30s waiting time). A bomber plane appears above the map and drops 2-3 bombs in random places, wiping out everyone unlucky enough to end up blasted
- kamikaze bomb
Car: every single Tesla
Average use amount: ~1-2 time per match
Straps a bomb to your car with a 15s timer. Take a bit of damage or have the timer end, and you go kaboom, so deliberately ramming others is what you should do.
- bass cannon
Car: Hummer H2 and maybe something else
Average use amount: 2-3 per match
A weaker version of the Bass Blaster that damages everyone around you in a medium radius. The music track could be different from the crusher for more variety, or maybe even make some kind of playlist :) (with royalty free music of course)
need feedback :)