I think Gray Design just makes renders
Specifications:
Engine:
Performance Figures:
Peak Power: 335 horsepower
0-60 mph (0-97 km/h): 4.2 seconds stock, 1.9 seconds maxed out (and at max speed below, faster if at default)
Top Speed:
Default: 180 mph (290 km/h)
Minimum: 93 mph (150 km/h)
Maximum: 235 mph (378 km/h)
CC2 Stats:
Derby Tier: 1
Tokens: 4
Pricing: $10T-$15T
Exclusivity: Group exclusive
Acceleration: 12.1
Handling: 19.6
Braking: 17.3
Race Class: 86
Attack Score: 66
Defence Score: 98
18 Likes
I love its design and the car crushers 2 devs could prob make it go faster then 180 because this is just a game on roblox but its ! of the best to me bc everyone of the devs are devoted to it and i say keep up the good work and dont give up! this car looks like a 4th token car, tbh they need more 4th token cars bc it takes huge gaps between the “Mining Dumper Truck” and the "Exoniphic MK1 and I think that this car would be perfect to go in between those 2 vehicles…
this is not the place to suggest bruv
Stats may seem bad on paper for the price tag I’ve given it but when maxed out it would reach X class
1 Like
The horsepower tho
For a car like this it’s pretty low
STREnergy:
Lmao, and I though I made cars with 19 handling
1 Like
if you say it like that, then I am the most reasonable
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Also, this thing has 19.9 handling, 12.1 acceleration, and it has a rank of 84?
That is way to OP
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although after setting its speed to 290 and giving it 12.1 accel the caterham reaches 85
so i’ve changed the sigma’s race class to 86 instead of 84
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You see, the caterham’s handling is 17.1
This car has a handling of 19.9
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increasing the handling doesn’t change the race class
^ with best spoiler
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It sorta does, besides, +1 handling doesn’t make too much of a difference
and here’s 18.1 vs 19.8
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Yea, so?
I mean, you litrealy complain if my suggestion has 19 handling so idk what you are trying to prove here
1 Like