Exterior - Click to view

Interior - Click to view
Blueprint - Click to view
Specifications
Powertrain
Engine: Quad-turbocharged Bugatti DOHC 60-valve 3.5 L 60° V12
Power output: 600 hp (448 kW) @ 6,200 - 7,200 rpm
Torque output: 516 lb-ft (700 Nm) @ 4,000 - 6,000 rpm
Transmission: 6-speed manual
Traction: AWD
Dimensions
Length: 173.2 in (4,400 mm)
Width: 76.4 in(1,940 mm)
Height: 44.1 in (1,120 mm)
Wheelbase: 100.4 in (2,550 mm)
Racing weight: 2,822 lbs (1,280 kg)
Additional Information
Origin:
France
Maximum speed: 193 mph (311 km/h)
0-60 mph time: 3.3 seconds
0-100 km/h time: 3.5 seconds
Possible In-Game Stats
Pricing: $16.9b - $31b
Exclusivity: VIP
Mastery: 0 - 1
Racing class: 93 
Maximum speed: 193 mph (311 km/h)
Acceleration: 16
Handling: 16.8
Braking: 15.7
Derby tier: 1
Attack score: 87
Defense score: 111
Fictional name: Bucotti Ereba S FTR
They wont add this because the normal version is already in the game
We’ve had two of the same vehicle but a different model in the past so it’s possible.
adding this would ruin the flex of the regular version so probably not
the Maserati MCXtrema that literally got added this update:
???This is whole topic is on the Bugatti EB110.
Not trying to advertise my own suggestions, but once special variants get added this can get added too
my point is, a vehicle can get added even if another variant is ingame, such as the Maserati MC20 and the MCXtrema, and the McLaren F1 and F1 GTR Longtail
Ok the first 2 make sense but all of the f1s look pretty different. How can 2 of them be the same car but different varient?
because I’m pretty sure the bodywork was decently modified from the road car version
however, it’s still an F1 chassis, which still makes it an F1