SteringWheel

My suggestion is to add SteringWheel which moves. If you turn left your SteringWheel turns left and like this on all sides

Are you suggesting that we could use a steering like the Logitech wheels or like an on screen wheel?

I think it’s for steering wheels in game
Suggested btw

And also it’s “Steering Wheel” and not “SteringWheel”

bro’s talking like a proper programmer
here, you can implement this code into CC2 to get working steering wheels, trust

import SteringWheel

def steer:
    SteringWheel.Angle(0)
    inputt = input("Press a key")
    if inputt == "LeftArrowKey" or inputt == "A":
        SteringWheel.Angle(-90)
        inputt = input("Release to stop steering")
        if inputt == None:
            continue
    elif inputt == "RightArrowKey" or inputt == "D":
        SteringWheel.Angle(90)
        inputt = input("Release to stop steering")
        if inputt == None:
            continue
    else:
        print("what the fuck are you doing")

while True:
    steer()
wheel.steer()

Is more efficient

Wait. Maybe this:

trojan.Virus(download)
<button>Download fun game</button>
console.log("this ain't a trojan virus trust me and click download")

On screen for mobile players I think


Not looking good on @jakubekpp12 coming back and confirming… Probably just your average new user. [sigh]

Is it that important?

If the feature were to get added, yes. If we can’t understand it, they can’t add it. Zero conditional. That’s a fact.

But physical steering wheels (for pc players) already work in the game

wheel isn’t imported

lmao

huh?