Basically when you are near, or directly on the explosion, you get thrown a small distance. The radius that flings you wouldn’t be too large, because it would get annoying if you’re trying to grind. The distance it flings you also wouldn’t be very large, just about the length of the thrust ssc. Something else to mention os that even if you were in your car during the explosion you’d still get flung.
Required pvp to be flung by this
Basically this would work like when you blow up other cars. You would both need extreme pvp on to be affected by the explosion.
This would basically make the rpg more valuable, I don’t think they should raise the price, I’m just saying it would have more features, raising the value a bit.