Powerup Ideas

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Here is the format I got for powerups that you guys should make.

(powerup name)
(Defensive, offensive, or supportive?)
(What it does)
(How it affects each tier)

[example below]
Wrench
Supportive
Repairs vehicles to full health when collected but not when used.
Tiers 1 and 2 are put back to full health but Tier 3 heals 25% back.

2 Likes

Here is another I have

Automatic Shotgun
Defensive
Shoots at any vehicles that may be attacking the shooter with a barrage of birdshot for 15 seconds
Tier 1 puts it on the hood, Tier 2 puts it on the back, Tier 3 puts it on the roof or next to the cannon.

2 Likes

And finally:
The Flashlight
Depends on use
For 13 seconds, high beams are blinked on and off at a rate that won’t cause seizures. Going into the light covers the screen in a heavy filter.
Works with the headlights of all tiers

2 Likes

So basically it respawns your car without respawning your car

1 Like

Well yes, but actually no!

2 Likes

Well yes but actually no.

In some competitive games with health mechanics, some of them will have a healthkit around each corner, sometimes next to ammo boxes.

Examples include Quake and TF2.

What I think the healthkit would do is to reward people for knowing when to stop attacking and heal up. It also may be a fun idea when a dragster is missing one of its wheels and other cars must chase it down before it gets a healthkit and returns to full health.

2 Likes

image

2 Likes

Another Powerup:
Oil Slick
Supportive
Spills out oil made to make opponents lose control of their car.
No changes per tier.

3 Likes

EMP (electro-magnetic pulse)
Offensive
Disables (Stuns) the car in front of you for 2 Seconds and damages it a little, it has low range.
No changes per tier.

4 Likes

Supercharge (Ubercharge, Megacharge)
Temporarily doubles the acceleration of the vehicle
No effects on the tiers

4 Likes

Cloak
Supportive
Makes your car go invisible until you crash into someone
No changes per tier

3 Likes

Frag Round
Offensive
Instead of firing one projectile, fires multiple at once like a shotgun.
Tank Only

3 Likes

Mushroom
Supportive, Defensive, and Offensive
Increases all the stats of the car and doubles its size for 20 seconds
All tiers get the size up except tier 3

2 Likes

Mario

2 Likes

Mercury/Acid
Defensive
Spills a puddle of mercury/acid to dissolve cars that are too cocky when chasing you down.
Size goes up depending on tier who deploys it

3 Likes

Speakers
Defensive
A 3 stud radius that damagea nearby enemy vehicles every 1 second.
Activates for 15 sec

3 Likes

Instant win powerup

2 Likes

Well… if I could make a technically instant win one….
M2 Sentry Gun
Defensive
Gives the car a 50 caliber sentry gun to shoot all nearby cars until the car’s health is depleted to 0.
Has no effect on all tiers

2 Likes

Instant :prettycoolngl: win

1 Like

imagine doing that on the ice rink map

1 Like