(I assume you’re replying to AIJordan)
The “IK” was for you and the “Wdym unrealistic” was for Jordan
And I forgot to split the reply.
Anyway the CC2 Energy Core requires a gamepass to activate; contrary to the Tornado Research Institute, which does not.
[ultra-useless fact posted to stay on topic
]
Manual shifting in CC2 isnt actually a proper manual system its actually a sequential system since you can only go up and down gears without clutch
Because where does the smoke go? Thru the bridge?
Oh. That’s a roblox particle physics issue.
not particle physics I mean the physics of what happens with particles.
Bro already analyzed everything
Bruh
the steering angle on the John Deere 9520RX is so narrow that you cannot turn directly towards a crusher immediately when you spawn on floor 2 of the main facility, requiring you to turn, reverse, and turn again
Casket car has a weird horn sound
Same for the one from 2024
when you translate the ingame “dealership” text into other languages, it just literally means “dealership”?
The Turbotrain Tramcar’s best spoiler barely improves the handling at all
Spherical wheel hitboxes makes the car nearly impossible to wallscrape
offtopic but the spherical hitboxes on the wheels are ass like the devs need to at least make the hitboxes cylindrical
(not advertising, also offtopic)
in ccsv3 the hitboxes are actually cylindrical, it functions better tbh
anyway
going max speed with a turbo scooter makes a rythmic percussion (first person to hear better)
The Tuk-Tuk can just barely reach C-Class (60) when maxxed out despite being only an 18 F-Class at stock (+42 race class)
The game has exactly 581 vehicles today

